- Feedback & communication:
Feedback involves keeping users informed about what's happening by providing appropriate feedback & enabling communication with your app.
Two examples using in the work:
1. When a user clicks to the book, it shows visually that tell user the book has selected.
2. When a user clicks page by page on the right side, the book will response as thin to thick (left pages to right one)
- Perceived stability:
To provide an understandable, familiar, and predictable environment. To give users a visual sense of stability, the interface defines many standard graphical elements.
Some examples using in the work:
menu bar, search box, book outlook
- Metaphors:
Use metaphors that represent concrete, familiar ideas, and make the metaphors obvious, so that users can apply a set of expectations to the computer environment.
Examples using in the work:
the book design, the way to note/tag
Criteria & Evaluation:
- Suit for the 3D desktop environment
- Bring enjoyment
- Easy to use
- Clear / simple of all functions
- Visual appeal
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