Saturday 5 February 2011

HUI design principle-metaphors

Criteria for good examples:
Use metaphors involving concrete, familiar ideas and make the metaphors plain.
Let people can connect the idea from something familiar with the app.
The use doesn’t have to limit the implementation of the metaphor.
Should be spread widely throughout the interface, rather than used once at a specific point. Even better would be to use the same metaphor spread over several apps.
An application cannot incorporate several different metaphors, as long as they don’t clash.
What about the cultural boundaries? (U.S. mailbox with a rounded top, a flat bottom, and a little red flag on the side, but there are no mailboxes of this style in Europe.)

Good examples:
File folder
Desktop
Trash can
Menus
itunes playlists
iphoto albums
Dashboard
Tape transport controls
Music sequencers ( incorporate both “tape transport” and “sheet music” metaphors)

Source comes from:
Apple computer, Inc. (1993) Macintosh Human Interface Guidelines. Mariani Avenue Cupertino: Addison-Wesley Professional. ISBN: 0201622165

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